Saturday, December 14, 2013

Dissident Powers Beta

Dissident Powers (Private) Beta Announcement [12/14/13]

 After a long 9 months of work, I can finally say that we are approaching the point where Dissident Powers is playable by the end user.  At the moment, all player primary classes (including their skills and equipment), the faction hubs, 90% of zone 1, and 70% of zone 2 are complete.  In addition, most of the game's core coding is complete, and it is simply a matter of copy and paste when we want to create something new for the game at this point.

The beta will begin something this month.  We have no set date yet because I have to make sure zone 1 and zone 2 have no development holes.  When that's done, I will be giving out the server IP to select players to enjoy.

The server is hosted off of a personal computer that will not be up 24/7.  This is because server hosting is expensive.  When we move to a public beta (or maybe the full release candidate), I will proceed to buying a server. 

In terms of when our survival server will go back up, that is uncertain.  I have spoken to a few people about our plans with a new survival server, but those plans are on hold for the moment.  I want to devote all of my development time to finishing Dissident Powers first.