FAQ #1
-Parrothead
Q: Will this replace our normal server?
At this point in time, this will not replace our normal build server. We will be hosting two separate servers.
Q: How long will this project take?
We don't have any projections in mind at the moment. We're doing things as they come up. At the moment, I suspect the terrain is about 5% done and the coding at 7-8%. I do think things with coding will speed up quickly, however, because when I write all of the core functions, all I will have to do is copy and paste. After that, I will be able to assist in terrain creation.
Q: What is the name of the game?
We actually came up with this on March 31. Right now, we're planning on calling it Dissident Powers. This might change, but for right now we're referring to the project as that.
Q: How long have you been in development?
We started on March 25, 2013.
Q: What can I expect ingame?
We expect to provide many days worth of gameplay for the average user, along with several additions as time goes on. We will provide most things that make RPG's great, and then some. We don't want it to be overly complex, however. If you want to know how simplistic we're trying to be, think about Paper Mario 64. That's the type of RPG simplicity we're aiming for.